Physical Address
304 North Cardinal St.
Dorchester Center, MA 02124
Physical Address
304 North Cardinal St.
Dorchester Center, MA 02124

The next tool if you put it on your head you can check your brain. Unablea Boston-based company that embeds its brainless technology into hardware to track human gaze, announced Tuesday that it is transitioning into a licensing platform model. By proving it to third parties, Neurable expects its technology to be a “flood” of electronic devices this year and next.
Neurable has so far focused its efforts on a consumer grade headphones– produced according to the audio quality Master & Dynamic. It also has a contract with the US Department of Defense to see how its technology can be monitored burst overpressure and help identify mild brain injuries in soldiers. With the licensing model, we can see more of Neurable’s technology in everyday themed clothing.
The headphones use sensors built into electroencephalography (EEG) to monitor brain waves. That information is sent to another program and alerts people who need a “brain break,” nudging them to take a breather before they feel too tired to function properly. The app also allows users to identify their readiness for the day, their brain level, and other measures, such as mental recovery, depression, and stress tolerance. WIRED staff writer Emily Mullin tried it headphones debut in 2024although he found it difficult to prove the correctness of Neurable’s algorithms.
Now, the gaming version with HP HyperX is releasing a audio games it’s Neurable technology, and it’s all about improving human performance while playing esports. The headphones are said to help wearers maintain the right mindset for better performance. Ramses Alcaide, Neurable cofounder and CEO, tells WIRED that the company has published white paper showing improved performance among players using Neurable’s tech, with reduced responsiveness in first-person shooters and less accuracy.
These adjustments may sound small, but milliseconds are precious in the fast-paced world of esports. And Alcaide says it can translate to other fields as well: It can help a student reduce stress before a test, while athletes can strengthen their nerves before a race or game. Neurable is hardware-agnostic; Alcaide says it can be installed in headphones, smart glasses, helmets, or helmets. “There are all the technical aspects that go through your head that need to be integrated into our platform,” he says.
He compares it to when Fitbit developed the concept of a popular wearable tracker. In the beginning, no one knew how fitness clothes would be received, but now no one bats an eye at the hand. Recently, no one would think twice about brain-scanning technology in headphones – or, at least, that’s the idea. Neurable’s tech is “invisible” in these devices.
Companies that license Neurable’s tech can integrate it into existing hardware, says Alcaide, and will manage the entire process from product design to software; This will be advertised as “Powered by Neurable AI.” User data still flows to Neurable’s servers for processing, but Neurable maintains data privacy protection. User identifiers are separated from data, and while its partner companies have a user-facing component, Neurable says it manages the underlying system and data management. Unable has already said its business model does not sell user data.
“Anytime there’s a new technology change, there’s concern,” Alcaide said. “We’ve been very cautious about this change. We are protecting the content of the data, being as ethical as possible.”
Neurable is one of many the brain-computer interface (BCI) industry. in the growth category. Things they use EEGs to track sleep patterns, as well Sabi wants to turn thoughts into words. Although Apple issued a patent for EEG AirPods, they were not available.